Fatigued

Fatigued is a type of negative status effect in Dead State. It affects any party member who has been active in the field for more than 12 hours or is starving. In other words, any party member that is not back at the Shelter before 8 p.m., will receive the Fatigued status, which reduces Accuracy and Dodge by 25%, and lasts for 12 hours. Fatigued can be cured by using a Flashback Energy Drink.

Trivia

 * The main player character does not fatigue until 11 p.m.
 * Adding points to the Survival skill can potentially save the party from getting the Fatigued debuff, as it increases travel speed on the Area Map, which also allows for more scavenging to be done in a day.