Lloyd McCroskey



Lloyd McCroskey is a very experienced pilot who used to do dangerous transport jobs for politicians as well as for local warlords and gangs in the past and has the smarts to notice trouble before it starts. He was in Cairo at the beginning of the Outbreak and made his way to Texas by chartering a plane. 'Lloyd' isn't his real name - and he'll never tell you what it really is. Lloyd is amoral an has a strictly mercenary approach to life and despises people with righteous personalities who he finds hypocritical.

Lloyd and Todd are also the only Subleaders who won't challenge you for leadership.

Recruitment

 * Note: Lloyd can only be recruited on Day 26 (May 18th). Note: May 18 is Day 27 in the final version of the game. Lloyd is recruitable on May 18.

Lloyd can be found at Hamilton Airfield, south-east of Stephenville, after the radio mentions a plane on Day 26.

Events
*Spoilers*
 * When you first meet him, Lloyd is trying to fix a crappy plane on an airfield. He'll agree to come with you - but only if he doesn't have to work. If you have a Negotiation skill of 5 or above, you'll be able to get the locations of some new places to search, but he's not going to lower his price to join up.
 * If you've either negotiated for the locations when getting him to join or the food stores are low, Lloyd will tell you about the locations of several warehouses.
 * The first day he's in the Shelter, Lloyd will "suggest" (the term "bully" is more accurate) himself into a Subleader position. If you are hostile towards him, he'll lose respect for you. If you listen to his plan, he'll basically outline his style of leadership - an 'inspiring brand of ruthless.'
 * If there are more than two infected people in the Shelter and Lloyd's been there for more than two days, he'll argue that you need to get rid of them. If you're aggressive towards him, he'll lose respect for you.
 * If Jodie and Lloyd have been in the Shelter for more than a couple of days, Lloyd will speak highly of Jodie's skill, and strongly advises against taking him out in the field.
 * If Mia and Lloyd have been in the Shelter for over a week, Lloyd will tell you that Mia came by his room and spent the night together, and warns you to watch out for her and Sara.
 * Once you've met with Jefferson, the militia leader, Lloyd will ask you about them, and try to shake you down for some extra food as insurance against him leaving. If you give him the rations, he'll gain a lot of respect for you - refuse him, and he'll lose just as much. If you have a Negotiation skill of 7 or more, you can talk him down to half his amount and still gain his respect. You can threaten him back without consequences, but it won't make him more loyal.
 * If Paul or Vic have very low respect for you, Lloyd will come to you and drop a hint that someone's planning a move against you. Snap at him, and you'll lose some of his respect.
 * If both Lloyd and Paul are in the Shelter, about a month and a half in, they'll have an argument where Paul confronts Lloyd about his loyalties. If you take the side of either, the other one will lose respect for you - if you try to walk away, Paul will lose respect.
 * If the generator is broken and not fixed for the day. Lloyd will pull a favor and repair it once for you.
 * If Lloyd's respect or mood is too low or gets infected he will leave the shelter stealing 30 food or antibiotics and threatens Davis at gunpoint before leaving him in a helpless state near the gate and blames the player. This results in a mood loss from Davis who knew Lloyd would be trouble.
 * After nearly 3 weeks in the Shelter, the other Subleaders will start a Crisis Event to protest Lloyd's special treatment. You can defend the earlier deal of not having Lloyd go out, remove his preferential treatment, or throw him out entirely.
 * If Lloyd has enough respect for you, the morning after Walter arrives at the gate with his warning, he'll approach you quietly and suggest that the two of you leave together that night. If you turn him down - even violently - he'll brush it off and drop the topic. If you agree, it'll trigger the Lloyd Ending, where you abandon the other survivors to their fate.

Special Requests
Luxury Items Upgrade
 * Coffee Beans
 * Cigars
 * Well

Stats

 * See also Ally Stats.

Survivors develop their skills over time, these stats represent their starting point.

Lloyd's skills start with him maxing out his Melee, then moving on to Leadership, Medical, and Survival - slightly later on he'll work on upping his Ranged and Mechanical skills. His stats advance in Vigor, Strength, and Agility.

Traits
Initial
 * End It: "If a target's HP are at 25% or less, Lloyd gains a 25% damage bonus."
 * Master Aviator: "Lloyd's odd background has given him skills to pilot just about any kind of aircraft."
 * Sub-Leader: "This person is someone who speaks with authority, and whom certain people have chosen to listen to."
 * Drink Deep: "This ally enjoys having a Well active in the Shelter, and will gain a one-time Mood boost after it is completed."

Play Style
A mysterious man-for-hire with top-notch skills, Lloyd makes a valuable addition to the combat team and he is able to fill almost any role working at the Shelter - If you can pay his price. His blunt, mercenary outlook can lead to conflict with strongly moral allies such as Vic or Paul. His high agility allows him to make excellent use of fast weapons such as knives or revolvers.

As far as his starting stats go, Lloyd is the best ally in the game, especially for taking out in the field. For those skills he has to charge. After the recruitment, he'll stay in the shelter but will be unavailable for any assignments. In order to use him, the player has to talk to him in the morning and offer him a payment for his service during this day. Lloyd's daily fee is a bag of whole grain coffee or 5 rations of food (3, if you have the negotiation skill to bring it down).

Lloyd will NOT react to killing neutral survivors.

Trivia

 * Age: 49
 * Shelter Location: Second floor, near Rec Room
 * Lloyd is one of the few survivors who doesn't seem to get sick.
 * Lloyd's visual reference is actor Clive Owen.
 * The inspiration for the character of Lloyd is Nick Popovich, who was profiled in a 2009 Salon.com article as "The Learjet repo man."
 * Lloyd's alias (as it is strongly implied that you never get to know his real name) is an "Airplane: The Movie" reference - actor Lloyd Bridges played a character named McCroskey.
 * Lloyd's picture was borrowed by the player in Early Access stage, since character creation wasn't implemented then.