|Hands||1 (AP cost for switching weapons)|
|Range||4 (Average range)|
|Cost to fire||4 AP|
|Cost to reload||4 AP|
|Ammo capacity||8 (Decent)|
|Ammo type||9MM Ammo|
|Damage||25-40 (Average damage)|
(Good against humans/non-ballistic armor)
|Noise||8 (Moderately loud)|
|Critical Hit chance||5% (Decent chance)|
|Critical Multiplier||1.5 (Small critical multiplier)|
|Weight||6 (Not too heavy)|
|Breakage||0 (Weapon will not break)|
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- Expands Ammo Capacity to 18.
- Reduces noise by 4.
- Improves Accuracy by 10%.
- Absorbs shock, -1 AP to firing cost.