Difference between revisions of "Dead State Wiki"

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<metadesc>The #1 official community driven wiki resource for Dead State.</metadesc>
After struggling to write stage plays with the pahitetc and totally incorrect stageplay template in FINAL DRAFT, I noticed Movie Magic Screenwriter, which I used to use years ago, had a new version out. After spending a couple hours on the tutorials, I have to say, they really got it right this time. The integration of flexible outlining and note-taking with the draft of your screenplay, play, novel, or whatever is superb. Writers need to outline, take various types of notes, and draft. I'm not sure why it took so many years for a program to finally combine these functions on one screen rather than separating them, but MMS 6 is the best I've seen yet. It's also very flexible and you can show or hide any elements, as you wish. With the new version of Final Draft said to be over a year away, I'm ready to jump ship. MMS 6 seems more stable, sensible, and convenient all around.
 
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<div id="mf-welcome">
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{|style="width: 600px; margin: auto;"
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{{DS header|header=
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<div style="font-size: 95%;">Welcome to the Official</div>
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<div style="font-size: 162%; padding: 0.1em;">Dead State Wiki</div>
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<div style="font-size: 95%;">the #1 information resource for [http://www.deadstate.doublebearproductions.com/ <span style="color: black;">''Dead State''.</span>]</div>
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<div style="font-size: 85%;">We are currently maintaining [[Special:Statistics|{{NUMBEROFPAGES}} pages ({{NUMBEROFARTICLES}} articles)]].
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</div>
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}}
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|}</div>
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[[File:Sublogo.jpg|center]]
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{|
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<div id="mf-about">
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{{DS header|header=About the game|content=
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<br>
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'''Dead State''' is a compelling, high-tension RPG set at the beginning of the zombie apocalypse - a deadly illness is rampaging through the world, turning those infected into the walking dead. As society is beginning to fall apart, the player must organize a scant handful of allies, working on fortifying a shelter, scouting for food and supplies, making uncertain alliances with others, and attempting to hold together a group as humanity teeters on the brink of extinction. And although the zombies lurk as an ever present threat, the biggest obstacle to the player may just be other humans with the same goal: survival at any cost.
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The game was released on December 4, 2014.
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</div>
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}}
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<div id="mf-features">
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{{DS header|span=2|width=width: 66%;|header=Features|content=
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*Strategic turn-based gameplay: combines single-player character control with streamlined ally AI management, allowing for innovative party control
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*Lush graphics: expansive maps and detailed character models brought to life through the power of Torque 3D
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*Unique perspective: Combination of classic isometric perspective and field of view based on character line-of-sight allows for a tense and exciting game experience
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*Open-ended gameplay: Large explorable world and non-linear storyline allow players to explore the landscape of Dead State freely, and encounter new challenges each time they play
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*Engaging story and characters: Story and characters written by veteran game developer Brian Mitsoda (Vampire the Masquerade: Bloodlines) - features realistic and compelling dialogue and expertly-woven story elements
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*Compelling player choice: Players not judged by a linear morality scale, but asked to make difficult and challenging decisions to keep themselves and their fellow survivors alive
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*Complex and reactive character AI: Allies react realistically in combat situations, human enemies employ variable tactics against other character, zombies follow frightening mobbing behavior
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*Innovative mechanics: Noise mechanic affects how zombies track prey by sound, resource management within player shelter allows for streamlined upgrades and organization of ally tasks
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</div>
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}}
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|-
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<div id="mf-allies">
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{{DS header|header=Allies|content=
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<div style="text-align: left;">
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*[[Allies]]
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*[[Dialogue]]
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*[[Illness]]
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*[[Mood]]
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*[[Morale]]
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</div>
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}}
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{{DS header|header=Combat|content=
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<div style="text-align: left;">
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*[[Combat]]
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*[[Combat Map]]
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*[[Damage Types]]
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*[[Noise]]
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*[[Panic|Panic & Horror]]
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*[[Statuses]]
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</div>
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}}
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{{DS header|header=Enemies|content=
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<div style="text-align: left;">
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*[[Looters]]
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*[[Militia]]
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*[[Raiders]]
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*[[Zombies]]
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</div>
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}}
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</div>
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|-
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<div id="mf-enemies">
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{{DS header|header=Equipment|content=
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<div style="text-align: left;">
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*[[Armor]]
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*[[Equipment]]
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*[[Healing]]
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*[[Luxuries]]
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*[[Provisions]] (Food and Water)
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*[[Vehicles]]
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</div>
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}}
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{{DS header|header=Exploration|content=
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<div style="text-align: left;">
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*[[Area Map]]
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*[[Fatigue]]
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*[[Locations]]
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*[[Missions]]
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*[[NPCS]] (Non Allies)
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</div>
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}}
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{{DS header|header=General Game Info|content=
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<div style="text-align: left;">
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*[[Game Settings]]
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*[[Kickstarter]]
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*[[Zombie Virus]]
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</div>
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}}
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</div>
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|-
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<div id="mf-gameplay">
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{{DS header|header=Player Characters|content=
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<div style="text-align: left;">
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*[[Character Advancement]]
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*[[Character Creation]]
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*[[Perks]]
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*[[Skills]]
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*[[Stats]]
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</div>
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}}
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{{DS header|header=Shelter|content=
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<div style="text-align: left;">
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*[[Base]]
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*[[Crisis Events]]
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*[[Jobs]]
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*[[Upgrades]]
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</div>
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}}
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{{DS header|header=Weapons|content=
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<div style="text-align: left;">
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*[[Ammunition]]
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*[[Weapon Abilities]]
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*[[Weapon Classes]]
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*[[Weapons]]
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</div>
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}}
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</div>
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|-
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{{DS header|span=3|header=Screenshots|content=
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<div style="text-align: center;">
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<gallery widths=205px heights=154px>
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File:Lab dialogue full.jpg|The Lab
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File:Zrpg screenshot 04b.jpg|Zrpg
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File:House dialogue full.jpg|House
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File:DS character screen alt.jpg|Character screen
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</gallery></div>
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}}
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|}
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{{:gphelp:Template:Zombie nav}}
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[[Category:Dead State Wiki| ]]

Latest revision as of 06:17, 17 November 2018

Welcome to the Official
Dead State Wiki
the #1 information resource for Dead State.
We are currently maintaining 1,461 pages (487 articles).
Sublogo.jpg
About the game


Dead State is a compelling, high-tension RPG set at the beginning of the zombie apocalypse - a deadly illness is rampaging through the world, turning those infected into the walking dead. As society is beginning to fall apart, the player must organize a scant handful of allies, working on fortifying a shelter, scouting for food and supplies, making uncertain alliances with others, and attempting to hold together a group as humanity teeters on the brink of extinction. And although the zombies lurk as an ever present threat, the biggest obstacle to the player may just be other humans with the same goal: survival at any cost.

The game was released on December 4, 2014.

Features
  • Strategic turn-based gameplay: combines single-player character control with streamlined ally AI management, allowing for innovative party control
  • Lush graphics: expansive maps and detailed character models brought to life through the power of Torque 3D
  • Unique perspective: Combination of classic isometric perspective and field of view based on character line-of-sight allows for a tense and exciting game experience
  • Open-ended gameplay: Large explorable world and non-linear storyline allow players to explore the landscape of Dead State freely, and encounter new challenges each time they play
  • Engaging story and characters: Story and characters written by veteran game developer Brian Mitsoda (Vampire the Masquerade: Bloodlines) - features realistic and compelling dialogue and expertly-woven story elements
  • Compelling player choice: Players not judged by a linear morality scale, but asked to make difficult and challenging decisions to keep themselves and their fellow survivors alive
  • Complex and reactive character AI: Allies react realistically in combat situations, human enemies employ variable tactics against other character, zombies follow frightening mobbing behavior
  • Innovative mechanics: Noise mechanic affects how zombies track prey by sound, resource management within player shelter allows for streamlined upgrades and organization of ally tasks
Allies
Combat
Enemies
Equipment
Exploration
General Game Info
Player Characters
Shelter
Weapons
Screenshots