No edit summary |
Tag: Visual edit |
||
(33 intermediate revisions by 7 users not shown) | |||
Line 1: | Line 1: | ||
+ | This section is for items usable on the field, those that help build [[Upgrades]] at the Shelter, or one of the basic necessities of survival. |
||
− | {| |
||
− | {{DS header|span=3|header=General Info|content= |
||
− | <div style="text-align: left;"> |
||
− | Your carry limit is determined by [[Strength]]. |
||
+ | ==Field Items== |
||
− | Equipment is worn in one of four slots or carried in your pack. |
||
+ | These are items that are useful in the field. |
||
− | *Body Slot – Used for armor |
||
− | *Head slot |
||
− | *Arm/Hand slot |
||
− | *Leg/Foot slot |
||
+ | ===Adrenaline Shot=== |
||
− | </div> |
||
+ | [[file:Adrenaline.png|left|50px]] |
||
− | }} |
||
+ | * When you've got no medic and your friend is going into shock, an adrenaline shot might be your only shot to save them. Use on KO'd allies to restore them. |
||
− | |- |
||
+ | * Equipped in an Item slot. |
||
− | {{DS header|span=3|header=Equipment List|content= |
||
− | <div style="text-align: left;"> |
||
− | === |
+ | ===Energy Drink=== |
+ | [[file:Flashback.png|left|50px]] |
||
+ | * A drink filled with loads of caffeine, sugar, and a lot of other stuff that doesn't matter. Cures [[Status_Effects#Fatigued|Fatigue]] when used. |
||
+ | * Equipped in an Item slot. |
||
− | === |
+ | ===Fishing Pole=== |
+ | [[file:Fishingpole.png|left|50px]] |
||
+ | * A freshwater fishing pole, complete with lures. |
||
+ | * Held in inventory. |
||
+ | * Needed to harvest fish on the [[World Map]]. |
||
− | === |
+ | ===Lockpick=== |
+ | [[file:Lockpick.png|left|50px]] |
||
− | *Slot: Head |
||
+ | * A professional locksmith's tool for opening locked doors. Very useful to those who know how to properly use it. |
||
− | *Extra head [[armor]]. |
||
+ | * Unlocking doors relies on the Mechanical [[Skills|skill]] of the person who has equipped the lockpick. |
||
+ | * Equipped in an Item slot. |
||
− | === |
+ | ===Soothinum=== |
+ | [[file:Soothinum.png|left|50px]] |
||
− | *Remove [[fatigue]]. |
||
+ | * Say no to nerves by Soothinum! A small amount of pills that reduce anxiety and panic. Taken to prevent [[Panic]] in allies temporarily. |
||
+ | * Gives the [[Status_Effects#Soothed|Soothed]] buff, which grants an immunity to Panic for the day. |
||
+ | * Equipped in an Item slot. |
||
− | === |
+ | ===Stuporax=== |
+ | [[file:Stuporax.png|left|50px]] |
||
− | *Slot: Head |
||
+ | * Stuporax - take one day at a time! Anti-depressants that instantly raise mood in allies. You might be stronger if you don't need them, but taking pills raises your morale faster. |
||
− | *Makes the wearer harder to hit with ranged weapons from a distance. |
||
+ | * Gives the [[Status_Effects#Clarity|Clarity]] buff, which grants a 25% bonus to accuracy for 3 rounds. |
||
+ | * Equipped in an Item slot. |
||
− | == |
+ | ==Upgrade Items== |
+ | These are items required to build [[Upgrades]] in the [[Base|Shelter]]. |
||
− | *Remove [[fatigue]]. |
||
− | === |
+ | ===.38 Snubnose=== |
+ | [[file:38Snubnose.png|left|50px]] |
||
− | *Slot: Head |
||
+ | * This is one of the most common pistols, and is considered a very low-end model of handgun. While light and all-around reliable, its short barrel and size make it less accurate than other guns. |
||
− | *Resist gas [[weapons]]. |
||
+ | * Equipped in a [[Weapons#Ranged|Weapon]] slot. |
||
+ | * Also required to build a Shooting Range [[Upgrades|upgrade]]. |
||
− | === |
+ | ===Bag of Cement=== |
+ | [[file:Bag-of-cement.png|left|50px]] |
||
− | *Slot: Head |
||
+ | * A large bag of cement. |
||
− | *Increase vision range at night |
||
+ | * Carried in inventory, and unloaded at the [[Base|Shelter]]. |
||
+ | * Used to create the Reinforced Fence [[Upgrades|upgrade]]. |
||
− | === |
+ | ===Chicken=== |
+ | [[file:Chicken.png|left|50px]] |
||
+ | * This chicken is surprisingly calm at being picked up and carried around - likely a docile breed meant for keeping in small coops, not factory farms. |
||
+ | * Carried in inventory, and unloaded at the [[Base|Shelter]]. |
||
+ | * Stocked in Chicken Coop [[Upgrades|upgrade]] if it exists, otherwise turned into [[Provisions]]. |
||
− | === |
+ | ===Claw Hammer=== |
+ | [[file:ClawHammer.png|left|50px]] |
||
− | *Slot: Legs/Feet |
||
+ | * A standard steel hammer with a plastic-coated grip, this tool's previous life consisted of driving in nails or prying apart sections of plywood. Still, its simplicity belies its effectiveness as a corpse-killing tool. |
||
− | *Boost the wearer’s dodge chance. |
||
+ | * Equipped in a [[Weapons#Melee|Weapon]] slot. |
||
+ | * Also required to build a Wood Fence [[Upgrades|upgrade]]. |
||
+ | ===Crowbar=== |
||
− | </div> |
||
+ | [[file:crowbar.png|left|50px]] |
||
− | }} |
||
+ | * Crafted from medium carbon steel, this is an average-sized crowbar, sturdy and capable. While not flashy or especially efficient at dispatching enemies, it nonetheless is a solid weapon, and assists in opening sealed containers to boot. Somehow holding this weapon both makes you feel tough and slightly nerdy. |
||
− | |} |
||
+ | * Equipped in a [[Weapons#Melee|Weapon]] slot. |
||
+ | * Also required to build a Well [[Upgrades|upgrade]]. |
||
+ | |||
+ | ===Dumbbell=== |
||
+ | [[file:dumbbell.png|left|50px]] |
||
+ | * Used for staying in shape and packing on muscle. |
||
+ | * Carried in inventory, and unloaded at the [[Base|Shelter]]. |
||
+ | * Required to build the Gym [[Upgrades|upgrade]]. |
||
+ | |||
+ | ===DVD Player=== |
||
+ | [[file:DVD_player.png|left|50px]] |
||
+ | * Used for watching movies, provided there is power. |
||
+ | * Carried in inventory, and unloaded at the [[Base|Shelter]]. |
||
+ | * Required to build the Rec Room [[Upgrades|upgrade]]. |
||
+ | |||
+ | ===DVDs=== |
||
+ | [[file:DVDs.png|left|50px]] |
||
+ | * A collection of various DVDs, ranging from seasons of TV shows to action moves to melodramatic romances. There's something in here for everyone - especially since boredom makes one much more inclined to watch anything. |
||
+ | * Carried in inventory, and unloaded at the [[Base|Shelter]]. |
||
+ | * Required to build the Rec Room [[Upgrades|upgrade]]. |
||
+ | |||
+ | ===Microscope=== |
||
+ | [[file:Microscope.png|left|50px]] |
||
+ | * Used by scientists for delicate research. |
||
+ | * Carried in inventory, and unloaded at the [[Base|Shelter]]. |
||
+ | * Needed to craft the Science Lab [[Upgrades|upgrade]]. |
||
+ | |||
+ | ===Pipe Wrench=== |
||
+ | [[file:Wrench.png|left|50px]] |
||
+ | * An adjustable wrench made from heavy iron. Clatters a bit when a heavy blow is delivered, but still capable of dealing a lot of damage without too much of a racket. |
||
+ | * Equipped in a [[Weapons#Melee|Weapon]] slot. |
||
+ | * Also required to build a Garage [[Upgrades|upgrade]]. |
||
+ | |||
+ | ===Seed Packets=== |
||
+ | [[file:Seed_packet.png|left|50px]] |
||
+ | * Collected packets of various common fruit and vegetable seeds, including some sunflowers. |
||
+ | * Carried in inventory, and unloaded at the [[Base|Shelter]]. |
||
+ | * Needed to craft the Rooftop Garden [[Upgrades|upgrade]]. |
||
+ | |||
+ | ===Toolbox=== |
||
+ | [[file:Toolbox.png |left|50px]] |
||
+ | * A collection of quality tools used for delicate and heavy-duty crafting. Required for construction of certain upgrades at the [[Base|Shelter]]. |
||
+ | * Carried in inventory, and unloaded at the [[Base|Shelter]]. |
||
+ | * Used to help repair the [[Base#Fail_states|Fence]], and build the Recycler, Workshop, and Mobile Radio [[Upgrades]]. |
||
+ | |||
+ | ===Welding Torch=== |
||
+ | [[file:Welding-torch.png|left|50px]] |
||
+ | * Used for auto-repairs and other metalwork. |
||
+ | * Carried in inventory, and unloaded at the [[Base|Shelter]]. |
||
+ | * Required to build the Greenhouse [[Upgrade]]. |
||
+ | |||
+ | ==Survival Items== |
||
+ | These are items needed to help succeed in the game aside from [[Provisions]] and [[Luxuries|Luxury Items]]. |
||
+ | |||
+ | ===Fuel=== |
||
+ | [[file:Fuel.png|left|50px]] |
||
+ | * Fuel for use in generators, cars, and manufactured items. |
||
+ | * Carried in inventory, and unloaded at the [[Base|Shelter]]. |
||
+ | * Used to power the [[Upgrades|Generator]], and power your [[Vehicles|Car]]. |
||
+ | |||
+ | ===Parts=== |
||
+ | [[file:Parts.png|left|50px]] |
||
+ | * A collection of parts used in construction or repairs. |
||
+ | * Carried in inventory, and unloaded at the [[Base|Shelter]]. |
||
+ | * Used to build every [[Upgrades|upgrade]] in the game. |
||
+ | * Constructing the Recycler [[Upgrades|upgrade]] enables you to break up weapons and armor to create this. |
||
+ | |||
+ | [[Category:Items| ]] |
Latest revision as of 15:15, 3 May 2019
This section is for items usable on the field, those that help build Upgrades at the Shelter, or one of the basic necessities of survival.
Field Items[ | ]
These are items that are useful in the field.
Adrenaline Shot[ | ]
- When you've got no medic and your friend is going into shock, an adrenaline shot might be your only shot to save them. Use on KO'd allies to restore them.
- Equipped in an Item slot.
Energy Drink[ | ]
- A drink filled with loads of caffeine, sugar, and a lot of other stuff that doesn't matter. Cures Fatigue when used.
- Equipped in an Item slot.
Fishing Pole[ | ]
- A freshwater fishing pole, complete with lures.
- Held in inventory.
- Needed to harvest fish on the World Map.
Lockpick[ | ]
- A professional locksmith's tool for opening locked doors. Very useful to those who know how to properly use it.
- Unlocking doors relies on the Mechanical skill of the person who has equipped the lockpick.
- Equipped in an Item slot.
Soothinum[ | ]
- Say no to nerves by Soothinum! A small amount of pills that reduce anxiety and panic. Taken to prevent Panic in allies temporarily.
- Gives the Soothed buff, which grants an immunity to Panic for the day.
- Equipped in an Item slot.
Stuporax[ | ]
- Stuporax - take one day at a time! Anti-depressants that instantly raise mood in allies. You might be stronger if you don't need them, but taking pills raises your morale faster.
- Gives the Clarity buff, which grants a 25% bonus to accuracy for 3 rounds.
- Equipped in an Item slot.
Upgrade Items[ | ]
These are items required to build Upgrades in the Shelter.
.38 Snubnose[ | ]
- This is one of the most common pistols, and is considered a very low-end model of handgun. While light and all-around reliable, its short barrel and size make it less accurate than other guns.
- Equipped in a Weapon slot.
- Also required to build a Shooting Range upgrade.
Bag of Cement[ | ]
- A large bag of cement.
- Carried in inventory, and unloaded at the Shelter.
- Used to create the Reinforced Fence upgrade.
Chicken[ | ]
- This chicken is surprisingly calm at being picked up and carried around - likely a docile breed meant for keeping in small coops, not factory farms.
- Carried in inventory, and unloaded at the Shelter.
- Stocked in Chicken Coop upgrade if it exists, otherwise turned into Provisions.
Claw Hammer[ | ]
- A standard steel hammer with a plastic-coated grip, this tool's previous life consisted of driving in nails or prying apart sections of plywood. Still, its simplicity belies its effectiveness as a corpse-killing tool.
- Equipped in a Weapon slot.
- Also required to build a Wood Fence upgrade.
Crowbar[ | ]
- Crafted from medium carbon steel, this is an average-sized crowbar, sturdy and capable. While not flashy or especially efficient at dispatching enemies, it nonetheless is a solid weapon, and assists in opening sealed containers to boot. Somehow holding this weapon both makes you feel tough and slightly nerdy.
- Equipped in a Weapon slot.
- Also required to build a Well upgrade.
Dumbbell[ | ]
- Used for staying in shape and packing on muscle.
- Carried in inventory, and unloaded at the Shelter.
- Required to build the Gym upgrade.
DVD Player[ | ]
- Used for watching movies, provided there is power.
- Carried in inventory, and unloaded at the Shelter.
- Required to build the Rec Room upgrade.
DVDs[ | ]
- A collection of various DVDs, ranging from seasons of TV shows to action moves to melodramatic romances. There's something in here for everyone - especially since boredom makes one much more inclined to watch anything.
- Carried in inventory, and unloaded at the Shelter.
- Required to build the Rec Room upgrade.
Microscope[ | ]
- Used by scientists for delicate research.
- Carried in inventory, and unloaded at the Shelter.
- Needed to craft the Science Lab upgrade.
Pipe Wrench[ | ]
- An adjustable wrench made from heavy iron. Clatters a bit when a heavy blow is delivered, but still capable of dealing a lot of damage without too much of a racket.
- Equipped in a Weapon slot.
- Also required to build a Garage upgrade.
Seed Packets[ | ]
- Collected packets of various common fruit and vegetable seeds, including some sunflowers.
- Carried in inventory, and unloaded at the Shelter.
- Needed to craft the Rooftop Garden upgrade.
Toolbox[ | ]
- A collection of quality tools used for delicate and heavy-duty crafting. Required for construction of certain upgrades at the Shelter.
- Carried in inventory, and unloaded at the Shelter.
- Used to help repair the Fence, and build the Recycler, Workshop, and Mobile Radio Upgrades.
Welding Torch[ | ]
- Used for auto-repairs and other metalwork.
- Carried in inventory, and unloaded at the Shelter.
- Required to build the Greenhouse Upgrade.
Survival Items[ | ]
These are items needed to help succeed in the game aside from Provisions and Luxury Items.
Fuel[ | ]
- Fuel for use in generators, cars, and manufactured items.
- Carried in inventory, and unloaded at the Shelter.
- Used to power the Generator, and power your Car.