When traveling over the map there's a chance that you will run into random encounters from time to time, represented by an "x". While most of the encounters are hostile, some will give you a new ally. If your survival skill is high enough you can choose whether to enter the map or not. It's currently unknown if your allies survival skills are taken into account or not. Some events, specially recruiting ones, only trigger in specific regions of the map.
Encounter[ | ]
Name | Description | Recurring | Can be skipped? | Short info | Notes | Loot? |
---|---|---|---|---|---|---|
A house along the road | Someone in there? | No | No | A chance to recruit Effrem Montague. | There is no page as this is just to recruit Effrem. | Some loot |
Country Road | Possible ambush. | Yes | Yes | A road through a rural area. | An ambush that goes sour. | On the looters mostly. |
Crash | A car crash. | No | No | A chance to recruit Paul Rainier. | I did not make a page for this event as this is just for recruiting Paul. | |
Dying | A recent accident. | Unknown | Yes | A crash car along the road with a dying man inside. | There is no page as this is an very short encounter. | |
Encounter | Two men arguing. | No | No | A chance to recruit Troy Cooper. | There is no page as this is just to recruit Troy. | |
Field | Corpses around. | Probably | Yes | A shortcut through a field. | About eight zombies | |
Ghost Town | Fresh tracks in the dirt. | Yes | Yes | Looks abandoned. Looks... | ||
Ghost Town 2 | A car drove through recently. | Yes | Yes | A cluster of dilapidated houses along a street with an abanoned truck. | ||
Hiking Path | You hear moaning. | Probably | Yes | A path off the main highway. | A horde of eighteen zombies. | Some loot. |
Old Road | Guy looks harmless | Unknown | Yes | Lone traveller asks for a bite, then asks for a kiss. | ||
Path | Is that a knight? | No | No | A chance to recruit Sir Charleston. | There is no page as this is just to recruit Sir Charleston | |
River Path | Who left their stuff here? | Possibly | No2 | A path through woods leading to a campsite next to a river. | First time around only. Only the zombies thereafter. | |
Roadblock | A roadblock. | Probably | No2 | A roadblock. | No page. This is a short battle with three coyotes. | 7 Gallons of fuel |
Roadkill | Something smells like roadkill. | Possibly | Yes | An abandoned car surrounded by zombies. | ||
Traffic | You hear shuffling feet. | Possibly | Yes | A traffic jam with with zombies scattered about. | ||
Train Tracks | You heard barking earlier. | Yes | Yes | Easier than taking the road. | Four hostile dogs. | Nothing |
Quiet Street | You feel like you're being watched. | Yes | Yes | Anything could be in there. | ||
Undead Attack | Someone is making a lot of noise. | Yes | No | A group of people getting overwhelmed by zombies. | If you wait far away from the fight, human enemies will eventually become zombies. No zombies will have spotted you yet (you will leave combat mode). | mainly in corpses |
Cheery House | Unknown | No | Unknown | A chance to recruit Grant White | Some loot | |
Highway | They are signaling me | Yes | Yes | Two figures on a road signal for help | This is an ambush by six looters lead by a looter named Man. | On the looters. This place spawns zombies. |
Underpass | Perfect spot for an ambush | Yes | Yes | A road under a bridge | Another ambush but with four survivalists, go wipe'm out. This appears late game. | Loot on the survivalists. Spawning is possible. |
Harvesting[ | ]
Notes[ | ]
1See provisions for more details.
2 Could be depending on the level of survival.