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==Guard Duty==
 
==Guard Duty==
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Helps to defend the fence, plus one [[Morale]] per guard (+1 bonus if fully staffed).
Can intercept attacks earlier which lessens damage to the fence.
 
   
Requirement:
+
Requirement:
  +
*At least 3 points of [[Melee]] skill
*[[Upgrades#Watch_Tower|Watch Tower]]
 
  +
*At least 3 points of [[Ranged]] skill
 
*[[Upgrades#Watch_Tower|Watchtower]]
   
 
==Repair Fence==
 
==Repair Fence==

Revision as of 15:30, 1 June 2014

Job Board

Jobs are handled through the Shelter Job Board interface in the Cafeteria. The Player can assign people to projects if they have the requisite skills and items to take on the task. Most jobs have limited work slots. It is also possible to repair some of the upgrades when they break down.

The PC can also work at the school, but it is probably not the best use of his or her time.

Chemist

Upgrades or produces various items, weapons, and armor.

Requirement:

Cook

Can create better meals, which generates positive morale.

Requirement:

  • Unknown

Doctor

Patients heal twice as much per hour doctor is on duty, +.5 additional HP recovery per level of required medical over skill level.

Requirement:

Farmer

One extra piece of food produced each week for every day a farmer works in the garden.

Requirement:

Guard Duty

Helps to defend the fence, plus one Morale per guard (+1 bonus if fully staffed).

Requirement:

Repair Fence

Repair a certain amount of damage done to the fence per day.

Requirement:

Treat Wounded

Help those in the infirmary heal faster.

Requirement:

Lab Work

Work in the Science Lab to develop upgrades.

Requirement: