Dead State Wiki
Advertisement

This page is a candidate for deletion.
Reason: "Obsolete, updated version goes in Weapons"
Kitchen Knife
Kitchen knife
Statistics
Class Knife
Hands 1 (Can keep another object in second hand)
Range 1 (Must be standing next to target)
Damage Type Slashing (Counts as Slashing damage, not good VS armor with high Slashing Resistance)
Stat Chance Counter 40%
Bleeding 20%
(Good counter chance, decent chance to cause bleeding)
Noise 2 (Extremely quiet weapon)
Strength 1 (Strength required to wield effectively, this one is one of the lightest)
ZDamage 40% (It only does 40% of normal damage against zombies, so not good for undead)
Critical Hit chance 10% (Pretty high chance for criticals)
Critical Multiplier 2 (But only does double damage)
Weight 1 (Very light)
Breakage 5% (Low chance to break)

This article is a stub. You can help Dead State Wiki by expanding it.

An average chef's knife, used for dicing, chopping, and cutting. While of reliable construction, combat may put too much stress on this weapon for it to last terribly long.

Attacks[ | ]

Basic Attack[ | ]

  • The default attack
  • AP Cost: 3 (Really quick weapon – a fast character could attack multiple times per round)
  • Damage: 3-20 (Not very high damage, range of damage makes it unreliable as a damage dealer)

Slash[ | ]

  • A vicious slash.
  • AP Cost: 5
  • Damage: 1-7
  • Modifier: +40% chance to cause Bleeding (Bleeding is almost a guarantee)

Flurry[ | ]

  • A series of quick strikes (think Norman Bates in Psycho)
  • AP Cost: 7
  • Damage: 3-10 (3 attacks in a row)
  • Modifier: Accuracy -30% (Not very accurate)

Plunge[ | ]

  • Destroys the weapon but aims to do as much damage as possible.
  • AP Cost: 6
  • Damage: 10
  • Modifier: Critical 100%, Bleeding 100%, Break 100%
Advertisement