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Dead State Wiki
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Kitchen Knife
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Kitchen Knife
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{{delete|Obsolete, updated version goes in [[Weapons]]}} {{weapon infobox | image = kitchen_knife.jpg | style = Melee | class = [[Knife]] | hands = 1 (Can keep another object in second hand) | range = 1 (Must be standing next to target) | type = [[Damage Types|Slashing]] (Counts as Slashing damage, not good VS armor with high Slashing Resistance) | chance = [[Weapon Abilities|Counter]] 40%<br>[[Weapon Abilities|Bleeding]] 20%<br>(Good counter chance, decent chance to cause bleeding) | noise = 2 (Extremely quiet weapon) | strength = 1 (Strength required to wield effectively, this one is one of the lightest) | zdamage = 40% (It only does 40% of normal damage against zombies, so not good for undead) | crit = 10% (Pretty high chance for criticals) | critx = 2 (But only does double damage) | weight = 1 (Very light) | break = 5% (Low chance to break) }} {{stub|weapon}} An average chef's knife, used for dicing, chopping, and cutting. While of reliable construction, combat may put too much stress on this weapon for it to last terribly long. ==Attacks== ===Basic Attack=== *The default attack *AP Cost: 3 (Really quick weapon β a fast character could attack multiple times per round) *Damage: 3-20 (Not very high damage, range of damage makes it unreliable as a damage dealer) ===Slash=== *A vicious slash. *AP Cost: 5 *Damage: 1-7 *Modifier: +40% chance to cause [[Weapon Abilities|Bleeding]] (Bleeding is almost a guarantee) ===Flurry=== *A series of quick strikes (think Norman Bates in Psycho) *AP Cost: 7 *Damage: 3-10 (3 attacks in a row) *Modifier: Accuracy -30% (Not very accurate) ===Plunge=== *Destroys the weapon but aims to do as much damage as possible. *AP Cost: 6 *Damage: 10 *Modifier: [[Weapon Abilities|Critical]] 100%, [[Weapon Abilities|Bleeding]] 100%, [[Weapon Abilities|Break]] 100%
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