General Info
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Status List
Arm SprainDoubles AP cost of everything but movement. BleedingWill suffer a small amount of damage per turn for several rounds unless medical attention is received. BlindBurnedReduces to-hit chance with weapons. DizzyMakes it harder for human characters to land successful attacks FatiguedAffects your stats negatively, making you less effective in combat. HeldLose the next turn ImmolatedInfectedLeg SprainDoubles the AP cost of movement. PanickedWill act based on personality. Run, attack, heal self, etc… Allies will not respond to player commands. Wounded |
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Statuses
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