Dead State Wiki
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General Info
Status List

Arm Sprain

Doubles AP cost of everything but movement.

Bleeding

Will suffer a small amount of damage per turn for several rounds unless medical attention is received.

Blind

Burned

Reduces to-hit chance with weapons.

Dizzy

Makes it harder for human characters to land successful attacks

Fatigued

Affects your stats negatively, making you less effective in combat.

Held

Lose the next turn

Immolated

Infected

Leg Sprain

Doubles the AP cost of movement.

Panicked

Will act based on personality. Run, attack, heal self, etc… Allies will not respond to player commands.

Wounded

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