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Vic Castillo

Overview

Vic is a police deputy and one of three officers in Splendid, Texas. During the evacuation of Splendid, Vic alerted the Sheriff of the eventual plane crash after Davis alerted him to the pilots distress call. With the chaos unravelling and with limited man-power, Vic and the Sheriff left Joel at the School with the other survivors and came back a week later after the Sheriff died. Upon his return, he immediately took charge of Joel and the other survivors at the School, believing himself to be in command as he is a member of law enforcement and thus the highest ranking member of the group.

Before moving to Spendid, Texas, Vic was a cop in San Antonio. By speaking to Joel, and with a high enough negotiation level, the player can find out that 'something bad happened in San Antonio, made him have to leave'. Vic will not speak about his past with the Player.

He is one of the sub-leaders at the Crisis Event. It's possible to try to bribe him or threaten him into agreeing with you in the council meetings, but he doesn't take kindly to either options. Can panic when surrounded by too many zombies (this is a known bug).

Recruitment

Automatically recruited on Day 8.

Coleman

Coming soon..

Special Requests

  • Bourbon
  • Hot Sauce
  • Wood-Reinforced Fence

Stats

Survivors develop their skills over time, these stats represent their starting point.

Health Action Points Armor Class Strength Agility Vigor Perception Melee Ranged Leadership Negotiation Medical Science Survival Mechanical
110
10
2
6
6
5
8
4
7
5
2
2
0
3
3

Full List

Traits

  • Authority Figure: "Due to his authoratative presence, Vic generates an additional point of Morale per day."
  • Deadeye: "Due to his extensive firearms training, Vic has an additional square of effective range with all Ranged type weapons."
  • Sidearm Specialist: "Vic is an expert at using handguns, and gains an additional 5% critical chance with them."
  • Sub-Leader: "This person is someone who speaks with authority, and whom certain people have chosen to listen to."
  • Wooden Wall: "This ally enjoys having a Wood-Reinforced Fence around the Shelter, and will gain 1 extra Morale per day after it is completed."
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